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Introduction
 
Autodesk 3ds Max - Interior Design

3ds Max is a 3D animation, rendering and modeling software that lets design visualisation professionals, game designers and visual effects artists to maximize their design concepts and animation projects. The enhanced toolsets and environment provide rapid modeling, texturing, animation, visual effects, rendering, Cloth, Hair and Fur.

This course focus on the design visualisation toolsets of 3ds Max. At the end of this course you should be able to build any interior and exterior architectural models. You will learn how to efficiently construct interior furnishings and furnitures to better visualise, communicate and share your creative ideas. You will learn toolsets that will enable you to organise, place and light your designs. In addition you will learn how to customise and use materials to add realism to your renders. Lastly, you will also learn how to create walkbys and flybys to showcase your visualisations.

Prerequisites: Basic Windows OS Navigation Skills

Course Outline

-- User Interface
-- Viewport Controls
-- Using Primitives, Extended Primitives as starting geometries
-- Using AEC Extended Objects
-- Creating and customising Doors and Windows
-- Creating and Editing Walls
-- Importing AutoCAD, ADT and VIZ files
-- Tracing Floorplans
-- 2D Shapes and 3D Modifiers
-- Generating Extrude, Lathe, Bevel and Bevel Profile Models
-- Creating and deforming Loft Models
-- Using 3D Modifiers as Modeling aids
-- Building Compound objects
-- Using Booleans to create cabinets
-- Good Lighting Practices
-- Standard Lighting
-- Photometric Lighting
-- Configuring Advanced Lighting
-- Adjusting Exposure
-- Creating Standard Materials
-- Using Libraries
-- Understanding Material Shaders
-- Simulating realistic man-made and natural materials
-- Using the new Architectural Materials
-- Creating Double-Sided Materials
-- Creating Blend Materials
-- Creating Multi-subObjects Materials
-- Using Procedural Materials
--Correcting Material Mappings
--Material Effects
--Environment Maps
-- Placing Cameras
-- Creating a Walkthrough
-- Animating with Keyframes
-- Animating with Controllers
-- Rendering output
-- Saving video renderings
-- Using Atmospheric Effects
-- Video Post

Who should Attend ?

The course is targeted at all levels, and no prior experience is assumed. However some basic computer knowledge would be advantageous, though not absolutely essential.

Module Duration


Short Course:
8 lessons, 3 hours per session
Course Fee : S$580.00
Registration Fee $50.00
Notes & Ref.Materials S$15.00

* All courses are subjected to S$50.00 registration fee.

Certification:

Students will be awarded a certificate upon attaining 80% attendance and completion of all classroom exercises and passing the exam.

Related Software Courses

3D StudioMax more or less stands alone in its capacities as a 3D modeller and visualizer. But even so powerful a program needs some nudging along the way.

Top of the list of complementary software is, again, Adobe Photoshop; used for “painting” or creating textures and material maps, but Fractal Design Painter and Paint Shop Pro arguably do just as well.

Drawing in 3D StudioMax has never been a problem to seasoned users, although newcomers might find the spline-based concept disconcerting. Here Adobe Illustrator and Macromedia FreeHand come to the rescue, in their ability to export vector shapes which turn into splines when imported into Max.

Figures and characters are easily generated in Poser, with Character Studio offering additional help. And Max isn’t Maxwithout some help from AutoCAD. 2D drawings and shapes import seamlessly into Max, as do shape objects from LightWave (and other related programs), to become exciting 3-dimensional visuals.


Sketch-up design"s work

Module Duration


Part time Short Course :
20.0.pm to 5.00pm


Evening Session :
7.00 - 10..00PM.

Sat & Sun :
Sat: 2.00pm to 5.00pm
Sun:
2.00pm to 5.00pm
 
   
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